installation, 1999

Contemporary art center Le Magasin in Grenoble, France asked me to contribute work to a group show themed on games. The result was 3 Games for a Gallery, a trio of simple games that challenged players to deploy their bodies, intellect, and social smarts in playful ways.

DUEL is a dance-like game in which players try to grab a velcro strap from the wrist of their opponent. CAPTURE is a game of spatial strategy for two teams of two players each. RACE is a psychological game of bluffing and social prediction. Each design uses just duct tape on the floor and a poster of rules to transform gallery attendees into game players.