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INFO > WHO AM I? PROFESSIONAL BIO CURRICULUM VITAE
Who am I?
I am a game designer
I have worked in the game industry since 1994 and have created dozens of games
for a wide variety of contexts. I have worked on award-winning multi-million
dollar PC CD-ROM games, massively multiplayer online games, and small-scale
web-based games. I have even created games off the computer. My work includes
titles for entertainment, education, and museum contexts.
I am an entrepreneur
I currently run gameLab, an independent game development company based in
New York City that I founded in 2000 with Peter Lee. gameLab creates experimental
games on and off the computer, although most of our work consists of singleplayer
and multiplayer games that are played or acquired online. I also was a founding
partner of Flat, an interdisciplinary design studio based in NYC.
I am a writer
My most recent book is The Game Design Reader, which was co-edited Katie Salen
and published by MIT Press in 2006. In November 2004, MIT Press published
Rules of Play, a game design textbook I co-authored with Katie Salen. The
next month, Eyebeam and Peter Lang Press published RE:PLAY, a book I co-edited
with Amy Scholder. With Nancy Nowacek, I co-created Life in the Garden, an
interactive paper book. I have also published many book chapters and papers
on topics like game design, narrative and interactivity, the game design process,
and independent games.
I am an academic
I have taught courses in game design, interactive narrative design, and related
topics at the university level for almost ten years at places like MIT, NYU,
School of Visual Arts, and Parsons School of Design at the New School University.
I have also given a great many lectures and workshops, from keynote lectures
at Digital Game Research Association conferences to talks at the Game Developers
Conference and E3.
I am a game industry
advocate
I am a very active member of the International Game Developers Association,
chairing the Academic / Student Relations Committee and serving on the IGDA
Developer Awards Committee. Through the IGDA, I have helped organize events
that bring together game scholars and educators with game designers and developers.
I also was the director of RE:PLAY, a series of earlier events sponsored by
Eyebeam that had similar aims. I serve on the editorial board of Game Studies
and on the advisory boards of many organizations as diverse as Games for Change,
the NYC Tech Survey, and the ArtCenter’s Media Design Brain Trust. I have
worked with the Electronic Software Association to combat anti-games legislation,
and in general I try to stir things up for the better whenever I can.
And
I study Shaolin Kung Fu with Sifu Shi Yang Min in Manhattan. Amituofo! I live in Brooklyn NYC. You can reach me at gameLab’s office
in Manhattan at +1 646 827 6644. Or you can email me at eric@gamelab.com.