LINK

massively multiplayer event with Frank Lantz, 2000


Frank Lantz and I were commissioned by the FlashForward 2000 conference to design a game that would encourage play among conference attendees. LINK was a friendly variant on Assassin, where you tried to locate other players who were adjacent to you on an alphabetical list of the 4,000 conference attendees. Links were officially registered by game referees, and a website kept a live update of the largest groups.

The biggest group would get a generous set of prizes, and by the end of the multi-day conference, players went to extremes to find each other - carrying around large makeshift signs with letters of the alphabet in order to identify themselves and find alphabetically nearby players. Frank and I were very happy with all of their extremely creative play.